Now that Sea of Thieves is going along with a fairly shipshape state, you\’re ready start adding some much-needed new content. Therefore, Rare has began a different group of developer videos built to keep players up-to-date with Sea of Thieves\’ continued development. You should check out the very first episode, below.
Rare wishes to release new content on a very regular schedule. As outlined by Sea of Thieves executive producer Joe Neate, Rare carries a full three teams making an effort to generate that happen-
\”We\’ve changed the structure in the team make it possible for us to give so much new happy to players as possible. They is broken into 3 separate teams – there\’s one team focusing on The Hungering Deep, there\’s another team working away at Cursed Sails, and another working on The Forsaken Shores.
The way the teams are structured, they may have their major features they\’re hoping to deliver for update, but there also working away at weekly events. I would consider [The Hungering Deep] as a medium-sized update [-] however if we look beyond that to Cursed Sails and Forsaken Shores, the teams taking care of those possess a small longer lead time, so those will be larger content updates. Option rhythm we want to get into. When the Hungering Deep team finishes the work they do in May, they\’re going to be starting improve our next content update [beyond Cursed Sails and Forsaken Shores].\”
In short term, Rare offers to secrete compilation of smaller patches that will correct lingering launch bugs and include a small number of additional features. These will incorporate the cabability to hand items right to other players, as well as much-demanded selection for friends-only private crews. Private crews shall be found in next week\’s update.
Sea of Thieves is presently entirely on PC and Xbox One. The Hungering Deep will launch later this month, although the Cursed Sails and Forsaken Shores updates are slated for sometime this year.