Note: This not our final report on Destiny 2: Curse of Osiris. It covers our impressions with the expansion’s story campaign, plus the new Mercury location. Devices such as the post-game content and the new Raid Lair, might be discussed in the full, scored review. We’ll bare this just about spoiler free, however if you ought to go completely into Curse of Osiris 100% blind and totally free of perhaps the most minor of spoilers, you shouldn’t study.?
After completing Destiny 2: Curse of Osiris’s campaign within a preview event at Bungie studios, writers invited for the events were in a position to be involved in a set Q&A. Most people, wished to attack the authentic concerns that have surfaced since Destiny 2’s impressive launch. However, we’re reminded that the Curse of Osiris team exists to tell a completely new story, and give players a completely new experience. Why not consider stuff like how rewarding strikes are? That’s up to the live team to figure out. Fair enough. So for currently, for this still in progress review, let’s put aside concerns that the live team is going to be addressing, and only develop over the meat and potatoes of what there we were capable to play of Curse of Osiris to this point.
Despite exactly what the title from the expansion might lead you to believe, the tale isn’t that much?about Osiris. In reality, he’s MIA for any good portion of the campaign. Instead, Curse of Osiris is more about yourself assisting Osiris’ ghost, Sagira, to unravel the mess that Osiris discovered. You’ll go down the Vex rabbit hole and see what exactly they were around considering that the before we were holding the leading antagonist way back in vanilla Destiny 1. As you can imagine, you’re probably going to be fighting lots and lots of Vex.
The Vex aren’t nearly as interesting as being the Cabal are since their motives tend to be more or less to only to kill anything that isn’t Vex plus it doesn’t get extra complicated than that. There’s a big bad called Panoptes, but at the end of manufactured he’s a little giant scary Vex. That’s OK though, if Mass Effect taught us anything, is that you could make unfeeling killing machines menacing when you leave their motives a mysterious beyond human comprehension.
To this really is essential, almost all of the Vex’s inner workings have remained under wraps and Curse of Osiris is the first expansion to truly dive into just how the Vex sausage is done.?As opposed to the Destiny 2 main story where players found out that the Cabal are a lot more technical and complex a species as opposed to original game lead on, Curse of Osiris shows that the Vex are all the more darker and smudged than we thought. Sadly, the campaign lacks a charismatic villain to get the story some essential emotional punch, but the journey throughout all of the incredible stops en route does make up for it. Mercury, the Infinite Forest, as well as?other places you’ll visit (we don’t want to ruin the surprise), are fascinating, and in case you’ve been intrigued regarding the lore around Mercury and Osiris, you’re in luck.
My only small nervous about the story is the fact that Curse of Osiris feels very isolated from everything else which has happened until now in Destiny. It’s an incredibly focused tale. Regardless, so was The Dark Below and House of Wolves, and Bungie successfully weaved the characters and events that were held in those expansions into future narratives for making their impact felt permanently. So I’m optimistic that will happen again. Overall, the arrow is continuing to show up in terms of the storytelling in Destiny 2, and even Bungie’s ability to leverage the alluring world, rich with lore that they can created.
Instead, my biggest gripe is Mercury itself.?If you’re anything like me, and get been hoping to see exploring Mercury as you’re first played a Crucible map on Burning Shrine, Curse of Osiris’s tackle the locale is, well, just OK. The Fields of Glass, originates from you’re in a position to explore in Mercury feels quite small specially when in comparison to places like Io, Earth, and Nessus. It’s an enormous circle if you could possibly call your sparrow (you can’t) wouldn’t take you long to traverse at all. Yes, the sliver of Mercury Destiny 2 allows players for additional details on is fairly, features the most beneficial public event to-date, and includes other activities we’ve seen already, and many we haven’t managed to relax and play yet. But still, there just isn’t lots of it to generally be frank. I want to to gorge myself on Mercury, however rather I bought a number of bites of delicious steak which was tasty, however left me famished.
It doesn’t help which the campaign whisks players off to the Infinite Forest much of the time. There’s nothing wrong using the Infinite Forest, it’s also extremely cool looking on its own. This will you need to be a “me problem” however i was looking forward to a Mercury expansion that placed the first planet on the sun front and center. The Infinite Forest steals the show and this feels like to be able to have Mercury become the star continues to be missed. This is often compounded when using the recent news that rather than using a raid that can take put on Mercury, the right way to salvage the paltry measure of Mercury proper we receive entry to, the fact that “raid content” for Curse of Osiris would be going down around the Leviathan again.
Still, however, although size and scope of Mercury is undoubtedly disappointing, I’ll reserve judgement over the quality, and depth within the content involved until I’ve enjoyed a opportunity to fully explore Curse of Osiris’ post game content.
Resigned to generally be forever wishing we were a greater portion of Mercury, I’ve got over them to holding out hope how the new Raid Lair, together with other new end game content, like Lost Prophecies additionally, the Forge will diversify the latest routine and keep me hooked. Next week following your Raid Lair launches so we be able to play more and more on the other post game content, we’ll return once you get your, finished review, complete with a score.