Abandon Ship gave its very first public demonstration for the PC Gamer Weekender 2017, and contains spent the previous a while teasing its horrid sea monsters, brutal weather system, and movie frame map structure amongst other things. Developer Fireblade had originally planned to ship (pun intended) sooner or later in 2010, however now has delayed the seafaring strategy game into next year.
“I’ve chose to delay the Early Access relieve Abandon Ship into ‘early 2018’,” Fireblade’s Gary Burchell lets us know via email. “While it absolutely was a challenging decision because we’re really good way, I’ve spent nearly all of my career employed for publishers who only cared about hitting dates, and the whole point of me going indie was will focus purely on game quality—so ultimately this ‘feels’ right.”
Fireblade hasn’t opted for concrete launch date up to now, however has released these dev-led let’s play which showcases Abandon Ship’s systems and combat greater than anything we’ve seen up to now.
Running at only over 30 mins, here’s that:
Combat there looks suitably frantic, as crew members scramble round the deck, firing off cannons and barely surviving. Ringing bells sound when boats think about on too much water, galvanising this experience of urgency—and must you somehow miss that, the fast-firing cannon balls blasting gaping holes in your vessel will drive that home. One minor detail I really enjoy for the above is the canvas effect utilized to identify a connection unexplored sections of the game’s world map.
Again, Abandon Ship is born at some point in “early 2018.” Look at our previous coverage over here.