Samsara is often a lovely-looking puzzle game whose world includes two Stranger Things-like mirrored dimensions—with portals, echoes, and block placement. Having sunk never ending hours into Divinity: Original Sin 2 and Football Manager 2018 currently, that one looks up my street.
Due at some stage in “early 2018”, Samsara sees players guiding protagonist Zee around 77 realms spanning six different realms.
“Deceptively simple mechanics conceal rich and complicated interactions which entail positioning, pathfinding, gravity, balance, timing, redirection and teleportation,” says New Zealand developer Marker from a statement, “with Samsara’s significant twist: everything included in the the wrong way up world of Zee’s mysterious shadow below reflects on earth above.”
All of the particular, appears this:
With that, your main aim is to steer Zee, along with their shadowed echo, to safety in every of your game’s beautifully hand-crafted levels—avoiding the “pool” that provides a buffer between its lower and upper dimensions.
“What makes Samsara so compelling could be that the player uses very easy mechanics to resolve increasingly intricate problems that involve many interactions between Zee, Zee’s echo as well as the detailed, interactive environments,” says the game’s senior producer Alex Humphries. “Progression has long been carefully tuned to make sure players go through the same awakening as Zee additionally, the shadow when they get away from Samsara.”
Samsara is with no hard release date up to now, however is expected during the early 2018 for PC on Windows 10 and Steam.